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- Three programming interviews (including phone screen). One of them was an annoying leetcode-y question with a trick (which I didn't see) but the other two were reasonable. Two system design interviews. I got the sense the interviewers wanted specific answers that matched how they'd solved those problems. Some behavioural questions but no interview focused on this (unusual to not focus on this for an L6 role).
System design
- Coding: A LeetCode-style problem where you need to "flip K most ones" to get the maximum island (likely Max Consecutive Ones III), with a follow-up question asking how to handle it if the island is in a circular array.
System Design: Design a system to discard DDoS packets.
System design
- 2 coding (between tech screen and loop), 1 code review, 1 system design, 1 behavioral focused on a single project deep dive.
System design
- coding: I forgot, sorry system design: design ticketmaster culture: talk about past project; when you disagreed with a peer; how I resolved dissagreements, etc.